

You can learn Makashi from the Sith Teacher in the Korriban Academy, standing by the entrance in the final room before the Valley of the Dark Lords. You can learn Ataru (Guardians/Sentinels) or the Harmony form (Consulars) from the Jedi Holocron when you reach level 11. You can learn Soresu from the Jedi Holocron in the Enclave training room when you reach level 9. You learn the Shii-Cho during the initial training montage. NB: Do not read if you want this to be a surprise! Locations of Holocrons / What they teach: Zhaboka as Jedi Holocron, Kashyyyk Holocron, and Guun-Han Saresh Thanks also to Daemonjax over at KotORNexus for spotting the errors corrected in this update.
#LIGHTSABER FORMZ MOD#
Particular thanks to Quanon, VarsityPuppet, and Marius Fett for their help with the new placeable models used by this mod Īlso to Sith Holocron and Fair Strides, who beta-tested for me Īnd most especially, my thanks are to my voice-over artists, who are listed below, and some of whom had to suffer demands for endless redrafts and slow response times with admirable patience:
#LIGHTSABER FORMZ MODS#
To Holowan Labs for remaining by far the best place to work on KotOR mods on the internet Īnd to Obsidian, Bioware, and LucasArts, for making both KotOR games. To Fred Tetra for the truly awesome KotOR tool and his nwnsscomp conversion To Samuel Dravis, jonathan7 and Pavlos, for vital feedback at various stages in the planning of this mod To T7Nowhere, whose fantastic "Revan's Mask Plus" mod inspired the form of this one
#LIGHTSABER FORMZ HOW TO#
To Darkkender, for his "Recruit Darkkender" mod, which I used to work out how to make the lightsaber forms work Bart Lasiter, glovemaster, and everyone else who taught me and continues to teach me to script To deathdisco, whose original KotOR I lightsaber forms mod inspired this one

Thanks are to Zhaboka, Sith Holocron, newbiemodder, Fallen Guardian, Warlord664, Quanon, Marius Fett, Canderis, DarthAnsem, SithSpecter, Slstoev, CptPriceless, kyrie, and Fair Strides 2 for their feedback and comments on the mod as it progressed Item 99 in the droppable list for kas25_wraid.utc unk44_sparty.dlg particularly any mod which adds a third entry to the dialogue file, and uses it to fire a script. the script slot for Entry 1 of k_player_dialog.dlg the script slot for Entry 19 of dan13_belaya.dlg the script slot for Entry 0 of kor39_utharwynn.dlg the script slot for Entry 99 of kor35_utharwynn.dlg With any mod which alters or makes use of: Nevertheless, it *may* cause incompatibilities This mod should be compatible with most others. Unity Force Form: Maximum Force Points: +10%, Reflex Saves: +2, Force Resistance: +3 (Must be a Consular) Persistence Force Form: Will Saves: +3, Reflex Saves: -2, Force Resistance: +4 (Must be a Consular) Harmony Force Form:- Maximum Force Points: +10%, Reflex Saves: +2, Force Resistance: -3 (Must be level 11 or higher, and a Consular)Įndurance Force Form: Will Saves: +1, Force Resistance: +2 (Must be level 14 or higher, and a Consular) Piercing -2 (net bonus: 0) (Must be a Sentinel)įorm IX: Shien:- Attack +3, Damage Bonus: +3, Defence Bonus -2, Blaster Deflect: -2, Reflex Saves: -2 (Must be a Sentinel)įorm X: Niman/Jar’Kai:- Attack +2, Offhand attack bonus +3, Defense Bonus 1, Fortitude Saves: -1 (Must be a Guardian) Where possible, the stats for the forms imitate those in KotOR II.įorm I: Shii-Cho:- Attack +1, Defense Bonus 2įorm II: Makashi:- Attack +3, Blaster Deflect: -5, Defence Bonus -5, Will Saves +3įorm III: Soresu:- Attack: -4, Blaster Deflect: +4, Defense Bonus 4 (Must be level 9 or higher)įorm IV: Ataru:- Attack +1, Blaster Deflect: -4, Defense Bonus 3, Damage Bonus: +2 (Must be level 11 or higher, and a Guardian or Sentinel)įorm V: Shien/Djem So:- Attack +1, Blaster Deflect: +2, Defense Bonus 5, Damage Bonus: +2 (Must be level 14 or higher, and a Guardian)įorm VI: Niman:- Attack +1, Defense Bonus 1, Blaster Deflect: +1, Will Saves: +1 (Must be level 14 or higher, and a Sentinel)įorm VII: Juyo:- Attack +4, Attacks per round +1, Defence Bonus -2, Will Saves: +4 (Must be a Guardian)įorm VIII: Sokan:- Attack +3, Damage Bonus: +1, Reflex Saves: +3, Defense Bonus 2, Defense Bonus vs.

The holocrons and the NPC are fully voiced. This mod uses TSLPatcher, and is fully compatible with K1RP.

They can be activated from the medpac/stims section of the GUI. The player can learn a total of seven forms. These can be learned from four holocrons and one new NPC, on Dantooine, Kashyyyk, Korriban and the Unknown World. This mod adds 10 lightsaber forms and four force forms to the game, which can be learned at various levels.
